/* bzflag
 * Copyright (c) 1993-2020 Tim Riker
 *
 * This package is free software;  you can redistribute it and/or
 * modify it under the terms of the license found in the file
 * named COPYING that should have accompanied this file.
 *
 * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

#ifndef BZF_WAVE_AUDIO_FILE_H
#define BZF_WAVE_AUDIO_FILE_H

#include "AudioFile.h"

/** This class represents a WAVE file. It implements the read() function from
    AudioFile. */
class WaveAudioFile : public AudioFile
{
public:
    WaveAudioFile(std::istream*);
    virtual ~WaveAudioFile();

    /** This function returns the default extension of WAVE audio files. */
    static std::string    getExtension();

    /** This function reads data from a WAVE file. */
    virtual bool      read(void* buffer, int numFrames);

protected:
    bool          readHeader(char* tag, uint32_t* length);
    bool          findChunk(const char* tag, uint32_t* length);
};

#endif


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